Computational Paleontology is devoted to the use of mathematical models, simulation, computer graphics and computers in general in paleontology including a) Simulation of ontogeny (growth and form), b) Simulation of evolution and population genetics, c) Population dynamics, d) Simulation in functional morphology (mechanics, fluid dynamics etc.), e) Computer graphics, and f) Statistics and data management. This has been added to Research Resources Subject Tracerâ„¢ Information Blog.
posted by Marcus Zillman |
4:00 AM